VFX 2013
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Toy Story Case Study Outline
Toy Story Case Study Outline
I. Introduction
A. thesis: First computer
animated film, an ambitious move but its success opened a new frontier for cg
films.
B. subarguments
1. massive success upon release (also success of sequels),
technology utilized, later films inspired by Toy Story/legacy
II. Body
A. Massive success upon release (also success of sequels)
1. Despite new technology and unfamiliar territory, the film
manages to be a huge success
2. Sucesses
1) Box office profits/ Merchandise profits
2) Critic/public reviews
3) Awards
1) Box office profits/ Merchandise profits
2) Critic/public reviews
3) Awards
B. Technology utilized
1. Technology used was new and unexplored yet powerful
enough to pull off a feature film
2. Technology used
1) Process
2) Effort taken
3) Programs used/how they were used
2) Effort taken
3) Programs used/how they were used
C. Inspired by Toy Story/ legacy
1. Numerous companies were interested in the technology/
techniques implemented in Toy Story
2. interested parties
1) video game industry
2) Technology upgrades
2) Technology upgrades
III. Conclusion
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